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Computers Affect

Father dragging son from the computer. Parent pulling child from laptop. Computer Addiction

Today’s 38.5 million kids in this country between the ages of 2 and 18 are part of the digital generation at home, day- and child-care centers, and in schools. They play computer games for at least 20 minutes daily and spend 2.5 or more hours in front of another screen–the television. Kids play computer games at friends’ and relatives’ houses and in their own houses. Their computer playmates include friends, siblings, parents, and child-care providers. Visiting with grandparents has become a computer event too, as the senior generation is becoming computer-literate almost as fast as the digital generation.

The digital generation learns how to spell words by using spell check on the computer. Even the board game of Scrabble is now available in a computerized version, as are other board games and TV game shows. Every sport imaginable can be played by computer. For preschoolers and grades K-3, there are a series of educational toys and games.

Effects on Lifestyle and Health
When children spend hours playing computer games in solitude, they spend less time socializing with their family and peers. This solitude overrides development of other activities and skills and potentially creates difficulties getting along and socializing later in the workplace.

A child makes more than 4,000 eye movements in just one hour while playing computer games. Frequently they have difficulty tracking the movement in horizontal, vertical, and oblique directions. Playing computer games and staring at the computer screen for as little as 20 minutes causes the visual system to become locked into focus at the screen’s distance. When a child tries to refocus in the distance, it is blurry.

adminHealthUncategorisedcomputer games,computer glasses,digital generation,natural reading,physical activity
Today’s 38.5 million kids in this country between the ages of 2 and 18 are part of the digital generation at home, day- and child-care centers, and in schools. They play computer games for at least 20 minutes daily and spend 2.5 or more hours in front of another...